Heroes
Learn detailed information about each hero's abilities, builds, and tips
All Heroes
9 heroes
Tank
Frontline fighters
Fighter
Damage dealers
Mage
Spellcasters
Marksman
Ranged fighters
Support
Team supporters
Abrams
LegendaryThe Bruiser
Abrams is a hulking bruiser who soaks damage and wins extended trades with lifesteal. One of the most new-player-friendly tanks.
Abilities:
Popular Builds:
Tips:
- •Use Shoulder Charge into a wall to trigger the stun — it is your main engage.
- •Siphon Life lifesteal lets you hold the frontline, but beware being kited by ranged heroes.
- •Pop Seismic Impact on the enemy backline or the middle of a team fight.
- •New-player friendly: no precise aim needed, just brawl in their face.
Seven
LegendaryThe High-Voltage
Seven locks down areas with lightning, excelling at big AoE burst and control. Large hitboxes, very forgiving.
Abilities:
Popular Builds:
Tips:
- •Lead with Static Charge to mark, then detonate with Lightning Ball.
- •Drop Storm Cloud when enemies cluster to push or team fight.
- •New-player friendly: huge hitboxes, high forgiveness, no precise aim needed.
- •Squishy and immobile — stay back and let teammates protect you.
Haze
EpicThe Phantom
Haze is a stealth flanker who deletes enemy squishies. Strong in the current patch (~52% WR).
Abilities:
Popular Builds:
Tips:
- •Use Smoke Bomb to flank and pick off enemy snipers / supports.
- •Sleep Dagger can pre-cc a key target.
- •Fixation only maxes if you keep firing the same target.
- •Strong this patch (~52% WR) — great for assassin lovers.
Dynamo
EpicThe Teamplay Engine
Dynamo is the team's tempo engine, using control and mobility to set up perfect fights. Intuitive and forgiving.
Abilities:
Popular Builds:
Tips:
- •Quantum Entanglement saves allies AND repositions you — very flexible.
- •Singularity is the fight-changer; drop it on the densest enemy cluster.
- •New-player friendly: intuitive abilities, high forgiveness, great for learning initiations.
- •Kinetic Pulse can knock back enemy divers protecting your backline.
Vindicta
LegendaryThe Aerial Sniper
Vindicta flies to the high ground to snipe, the embodiment of vision and burst, great at cleaning up low HP.
Abilities:
Popular Builds:
Tips:
- •Fly for the high ground — safer sniping and bonus damage.
- •Mark with Crow Familiar first, then fire to shred their resist.
- •Assassinate cleans up low HP or executes across terrain.
- •Squishy — watch out for enemy divers getting in your face.
Infernus
EpicThe Flame Bringer
Infernus keeps enemies burning with DoT and grinds them down. Widely recommended as a top first hero.
Abilities:
Popular Builds:
Tips:
- •Combo: Catalyst → Flame Dash → auto-attacks to stack Afterburn.
- •Afterburn scales with Spirit; no perfect aim needed.
- •New-player friendly: damage on hit, high forgiveness, top recommended first hero.
- •Flame Dash is your only mobility — don't waste it chasing; keep it to escape.
Kelvin
EpicThe Frost Controller
Kelvin controls tempo with frost — healing allies and locking down positioning. Extremely high team value.
Abilities:
Popular Builds:
Tips:
- •Ice Path enables fast rotations to support teammates.
- •Drop Frozen Shelter near objectives / Shrines to swing fights.
- •S-tier (~53% WR) — extremely high team-fight value.
- •Sustained Arctic Beam slows and claims Souls; strong lane pressure.
McGinnis
RareThe Engineer
McGinnis is an engineer who turns the map into her home turf with turrets, heal fields and walls. Easy to pick up.
Abilities:
Popular Builds:
Tips:
- •Place turrets on high ground with clear sightlines for best output.
- •Use Spectral Wall to split enemies, block escapes or cover a retreat.
- •New-player friendly: deployable playstyle, no complex movement needed.
- •Low mobility makes her a priority target for divers like Warden — watch positioning.
Bebop
LegendaryThe Hook Bot
Bebop is the signature hook hero — yank an enemy carry into your team for a delete. Highlight-reel machine, but hook-dependent.
Abilities:
Popular Builds:
Tips:
- •Combo: Hook → Sticky Bomb → Exploding Uppercut → (re-Hook) → Hyper Beam.
- •The hook is everything — fish angles from cover, keep a dash to survive a miss.
- •No mobility; positioning and cover are critical, very squishy when hook is down.
- •Echo Shard enables a double-bomb for a mid-game spike.