
⚡
Seven AoE Caster Combo
Combo Concept
Slow and damage with Lightning Ball, set up a delayed stun with Static Charge, blanket the fight with Storm Cloud, then clean up with primary fire.
Combo Steps
1
Lightning Ball
Send the orb into the enemy group for slow and damage-over-time.
2
Static Charge
Mark the slowed enemies; after a delay it stuns in an area.
3
Storm Cloud
Drop Storm Cloud on the clustered enemies for sustained pressure.
4
Primary Fire / Power Surge
Use the stun and cloud duration to unload primary fire or Power Surge.
Usage Tips
- •Static Charge needs lead aiming; use it on slowed or already-CCed targets.
- •Storm Cloud pays off most when enemies cluster to push or contest an altar.
- •Seven is squishy — stay back and let your frontline engage first.
- •Power Surge adds extra damage during ability downtime.
Best Scenario
Best for teamfights, wave defense, and neutral objectives. Seven's large hitboxes make him very forgiving.
Common Mistakes
- ✕Missing Static Charge because it was thrown without setup.
- ✕Standing too far forward and getting dived.
- ✕Dropping Storm Cloud in empty space instead of on key targets.
Related Combos
Want to learn more combos?
We cover practical combos for tanks, assassins, casters, marksmen, and supports. Click to see them all.